This paper considers how to use program shaping and algorithmic skeletons to parallelise a multi-agent system that is written in Erlang. Program shaping is the process of transforming a program to better enable the introduction of parallelism. Whilst algorithmic skeletons abstract away the low-level aspects of parallel programming that often plague traditional techniques, it is not always easy to introduce them into an arbitrary program, especially one that has not been written with parallelism in mind. Amongst other issues, data may not always be in a compatible format, function calls may need to be replicated to support alternative uses, side- effects may need to be isolated, or there may be dependencies between functions and data that ob...
Recent trends towards increasingly parallel computers mean that there needs to be a seismic shift in...
Traditional refactoring is about modifying the structure of existing code without changing its behav...
Refactoring is the process of changing the structure of a program without changing its behaviour. Re...
This paper considers how to use program shaping and algorithmic skeletons to parallelise a multi-age...
Program Shaping is the process of transforming a sequential program in order to better enable the in...
<p>Evolutionary multi-agent systems (EMAS) play a critical role in many artificial intelligence appl...
Evolutionary multi-agent systems (EMAS) play a critical role in many artificial intelligence applica...
Evolutionary multi-agent systems (EMAS) play a critical role in many artificial intelligence applica...
Computing applications such as metaheuristics-based optimization can greatly benefit from multi-core...
Computing applications such as metaheuristics-based optimization can greatly benefit from multi-core...
As part of our ongoing research programme into programmer-in-the-loop parallelisation, we are studyi...
This paper presents semi‐automatic software refactorings to introduce and tune structured parallelis...
This paper introduces a new programming methodology for intro- ducing and tuning parallelism in Erla...
Along with the development of multicore architectures and cloud computing, concurrent programming an...
We describe Lapedo, a novel library of hybrid parallel skeletons for programming heterogeneous multi...
Recent trends towards increasingly parallel computers mean that there needs to be a seismic shift in...
Traditional refactoring is about modifying the structure of existing code without changing its behav...
Refactoring is the process of changing the structure of a program without changing its behaviour. Re...
This paper considers how to use program shaping and algorithmic skeletons to parallelise a multi-age...
Program Shaping is the process of transforming a sequential program in order to better enable the in...
<p>Evolutionary multi-agent systems (EMAS) play a critical role in many artificial intelligence appl...
Evolutionary multi-agent systems (EMAS) play a critical role in many artificial intelligence applica...
Evolutionary multi-agent systems (EMAS) play a critical role in many artificial intelligence applica...
Computing applications such as metaheuristics-based optimization can greatly benefit from multi-core...
Computing applications such as metaheuristics-based optimization can greatly benefit from multi-core...
As part of our ongoing research programme into programmer-in-the-loop parallelisation, we are studyi...
This paper presents semi‐automatic software refactorings to introduce and tune structured parallelis...
This paper introduces a new programming methodology for intro- ducing and tuning parallelism in Erla...
Along with the development of multicore architectures and cloud computing, concurrent programming an...
We describe Lapedo, a novel library of hybrid parallel skeletons for programming heterogeneous multi...
Recent trends towards increasingly parallel computers mean that there needs to be a seismic shift in...
Traditional refactoring is about modifying the structure of existing code without changing its behav...
Refactoring is the process of changing the structure of a program without changing its behaviour. Re...